“It’s isolating,” he said, adding that his priority with Xbox was on “responding to what our customers are asking for.” He added that thanks to its availability through other means, nobody was asking for virtual reality on Xbox consoles.
In the original interview with Stevivor, Spencer raised “issues” with the current state of VR. However, he admitted that Valve’s upcoming game was “amazing” when he got to play it. “It’s just not our focus with Scarlett,” tweeted Spencer, referring to the Project Scarlett codename for the company’s 2020 console. What’s it going to take to convince Xbox boss Phil Spencer to make a VR-compatible Xbox? Earlier this week, Spencer said in an interview with Stevivor that “nobody’s asking for VR” on Microsoft’s consoles, and has followed that up on Twitter by saying that even after playing the highly-anticipated-yet-unreleased VR title Half-Life: Alyx he’s still not convinced.